Santa's Naughty List App
Steven J Q McAnena
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3.6
  • Installs

    100K+
  • Category

    Entertainment
  • Content Rating

    Everyone
Screenshots
Editor Reviews

From the mind of indie developer Steven J. Q. McAnena comes 'Santa's Naughty List App', a quirky and unconventional holiday-themed simulation game. As a solo developer project, it carries a distinct, personal charm often absent in larger studio titles, focusing on a darkly comedic premise wrapped in deceptively simple packaging. The game falls squarely into the narrative-driven simulation genre, tasking players not with spreading cheer, but with managing the titular app to pass judgment on the world's children.

The audio and visual presentation is intentionally lo-fi, evoking the feel of a slightly glitchy mobile interface. Synthesized, eerie Christmas melodies loop in the background, punctuated by the sharp 'ding' of new case notifications and the final, decisive tap to assign a 'Naughty' or 'Nice' verdict. The art style is minimalist, using stark contrasts and simple icons to represent countless child profiles, making the repetitive act of scrolling and judging feel both mundane and strangely powerful. The core storyline is your own making: you are the newly appointed operator of Santa's digital judgment system. Through fragmented case files, text descriptions, and occasional news alerts, a narrative unfolds about the consequences of your decisions, blurring the line between just punishment and arbitrary cruelty.

While the core gameplay of reading and categorizing cases is simple, mastery comes from recognizing subtle patterns, managing a relentless queue, and dealing with moral dilemmas presented by ambiguous evidence. The special technique lies in balancing speed with accuracy under time pressure, and learning which details truly matter versus red herrings. However, the game's greatest strength—its repetitive, contemplative cycle—can also be its weakness. The minimalist approach may feel monotonous over extended sessions, and the lack of traditional 'action' will not appeal to everyone. It is a biting, satirical experience that uses its festive setting to explore themes of surveillance, judgment, and bureaucracy, leaving a more profound impression than its simple mechanics initially suggest.


How to play?

🎮 Step 1: Boot up the app on your in-game terminal. You'll be greeted with a stark login screen and a brief, ominous tutorial introducing your role as the Naughty/Nice adjudicator. Accept your fate and enter the main dashboard.

📋 Step 2: Familiarize yourself with the interface. Your main screen is a continuous scroll of child profiles. Each case shows a name, age, location, and a short text dossier describing their alleged behavior over the past year.

⚖️ Step 3: Read each dossier carefully. Look for key actions. Clear acts of kindness or charity suggest a 'Nice' rating. Instances of mischief, bullying, or theft lean toward 'Naughty'. Beware of ambiguous cases designed to test your judgment.

⏱️ Step 4: Manage the flow. New cases appear constantly. You must process them before the queue maxes out. Develop a rhythm: scan, judge, tap. Speed is important, but reckless misjudgments can have negative consequences.

🔍 Step 5: Use the tools. Click on highlighted keywords in a dossier sometimes to get more context or conflicting reports. This extra layer of information is crucial for making the correct call on tougher cases.

📊 Step 6: Review your metrics. The game tracks your accuracy, speed, and judgment trends. Periodically check this to see if you're becoming overly jaded (too many Naughty verdicts) or naively lenient (too many Nice verdicts).

🎯 Step 7: Embrace the narrative. Pay attention to news tickers and system messages that pop up. Your decisions influence the world state. There's no 'winning' in a traditional sense; the goal is to experience the story your choices create and see how long you can maintain your sanity in this digital Santa's workshop.


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